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TEAM EXPERIENCES

Want to play with Barometer XP? Contact us to book any of the programs below or explore custom solutions for your team.

SYNC TO SWIM

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Your workplace is experiencing frequent team disengagement, turnover, or underperformance. Individuals are struggling with various factors, from how they belong and communicate to how they grow and maintain a work-life balance.

 

Sync to Swim helps teams and leaders build awareness and address these pressure points through play. Games and simulations offer a fun, safe environment to reflect on team dynamics. Barometer XP curates these shared experiences to improve overall trust, awareness, and alignment within the team.

BOOK OUR SIGNATURE PROGRAM TODAY

1

ASSESSMENT

Every engagement begins with us playing together (30-60 minutes) so people feel comfortable with our facilitators.

Barometer XP will end the session with our short survey to collect reflections about team strengths and opportunities for growth. Our lead facilitator will use this report as a baseline to set expectations for play sessions with the team leader.

2

PLAY SESSIONS

Based on the assessment and lead conversation, the facilitators will design a 4-6 hour series consisting of games and reflections. That time can be one longer event or broken into 60-90 minute intervals.

Barometer XP has an engagement framework that helps align team pressure points with specific game dynamics. You can learn more about the "Pressure Matrix" here.

3

SUPPORT

After each session, the facilitator(s) will reflect with the team and offer the leader helpful resources (tools, strategies, etc) and coaching to drive insights into the workplace.

Once the engagement concludes, Barometer XP will provide metrics around key outcomes and suggest ways to continue centering play in the team culture. That may include additional programs with us.

CUSTOM ENGAGEMENTS

Not seeing a package that fits your needs? We offer customized play sessions in both one-time or recurring formats. Contact us today to co-create a fun program.

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ONE-TIME

With your input, Barometer XP can design a single play session to accomplish a variety of goals. Here are some example use-cases:

  • Onboarding new teammates

  • Team bonding for morale

  • Pre- or post-meeting icebreakers

  • Half or full day retreats

RECURRING

With your input, commit to a play program that strives for deeper learning and development outcomes across the team, such as:

  • Identifying cultural norms

  • Practicing leadership skills

  • Understanding content

  • Improving project processes