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Spyfall

Spyfall is a social deduction game where one player is the spy trying to guess the secret location, while others ask and answer questions to expose the spy—without giving away too much. It’s subtle, funny, and all about asking just the right question.

Mechanics:

Action Choice, Asymmetry, Bluffing, Chance, Cooperative, Deduction, Improvisation, Memory, Observation, Presentation, Real-time, Role-playing, Turn-based, Voting,

Dynamics:

Adaptability, Attention, Communication, Confidence, Conflict Resolution, Credibility, Critical Thinking, Curiosity, Decision Making, Emotional Intelligence, Growth Mindset, Integrity, Listening, Multitasking, Organization, Persuasion, Problem Solving, Reliability, Responsiveness, Risk-taking, Strategy Development, Time Management,

HOW TO PLAY

Written Instructions:

Play Personalities

Explorer, Competitor, Storyteller,

As a Physical Game

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As a Digital Game

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As an Opener

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As a Core Activity

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As a Closer

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FACILITATION SUPPORT

An Expert in Your Pocket

Upgrade to any paid subscription tier of the Play Concierge platform for direct access to practitioners with experience facilitating this game for learning outcomes!

Buy / Access

Amazon: https://www.amazon.com/Cryptozoic-Entertainment-CZE01904-Spyfall-Card/dp/B00Y4TYRT8

DIY Notes:

Variations

> Spyfall 2, Time Travel editions

Pulse Check

Q - Are people having fun — smiling, laughing, in deep thought? 

Q - Does everyone seem open to keep playing? Are the disengaged able to be more engaged? 

Q - Do you hear productive strategizing about how to improve process or results?

What

Position the reflection around goals and metrics, as well as the skills and roles to succeed: 

Q - What is one thing about you that would help your team members work with you better? 

Q - Did this game give you ideas about how to better advocate for yourself? 

Q - What strengths and talents did you witness, and how could the team better leverage them?

Think

Position the reflection around rational planning and communication methods: 

Q - Did this game illuminate any patterns in how you give and receive information? 

Q - How might it be helpful to know the preferences and tendencies of your colleagues? 

Q - Could your team benefit from additional or more diverse perspectives?

Have feedback? Offer your thoughts here:

Learning Preambles

COMING SOON

Connected Playlists

What  |  Think

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