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Drawful

Drawful is a digital drawing game where players sketch absurd prompts on their devices—no undo button, no artistic talent required. Others try to guess the original prompt from a sea of silly, misleading answers. It’s chaotic, hilarious, and thrives on bad art.

Mechanics:

Area Management, Asymmetry, Betting, Bonus Points, Deduction, Hidden Action, Observation, Presentation, Real-time, Scribble, Simultaneous Action, Voting, Wordplay

Dynamics:

Creativity, Decision Making, Resourcefulness, Communication, Persuasion

HOW TO PLAY

Written Instructions:

Play Personalities

Joker, Competitor, Creator, Storyteller

As a Physical Game

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As a Digital Game

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As an Opener

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As a Core Activity

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As a Closer

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FACILITATION SUPPORT

An Expert in Your Pocket

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Buy / Access

Jackbox: https://www.jackboxgames.com/games/drawful-2

DIY Notes:

Variations

> Dictionary

Pulse Check

Q - Are people having fun — smiling, laughing, in deep thought? 

Q - Does everyone seem open to keep playing? Are the disengaged able to be more engaged? 

Q - Do you hear productive strategizing about how to improve process or results?

Why

Position the reflection around goals and metrics, as well as the skills and roles to succeed: 

Q - Did you enjoy this game? Do others agree? Why or why not? 

Q - Where might you have changed your strategy or mindset to improve results? 

Q - When did your actions most affect others in the game?

Act

Position the reflection around the need to be in motion and see measurable progress: 

Q - How did your team define success? What indicated you were on the right track? 

Q - What game insights can you apply to better handle future times of crisis or uncertainty? 

Q - Did this game give you any ideas about how to activate team skills and resources in new ways?

Have feedback? Offer your thoughts here:

Learning Preambles

COMING SOON

Connected Playlists

Why  |  Act

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