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Chickens & Blobfish

Think you can communicate with a limited vocabulary?

PLAYERS

Min:

4

Max:

40

Ideal:

16

EXPERIENCE

Game / Round Time:

15

/

5

Physical / Virtual:

Yes

/

No

COMPLEXITY

To Play:

Easy

To Facilitate:

Easy

To Customize:

Easy

MATRIX

Instinct:

Feel

Intent:

How

CLASS

Genre:

Party, Abstract, Social

Mechanics:

Asymmetry, Cooperative, Deduction, Hidden Action, Limited Action, Memory, Negotiation, Real-time, Role-playing, Simultaneous Action, Wordplay,

Dynamics:

Adaptability, Attention, Communication, Creativity, Credibility, Curiosity, Decision Making, Delegation, Emotional Intelligence, Grit, Initiative, Problem Solving, Reliability, Responsiveness, Strategy Development, Teamwork,

BONDING

Materials

VIRTUAL SETUP

Coming soon!

Physical Setup

Coming soon!

Virtual Setup

Coming soon!

Gameplay

Coming soon!

Variations

Coming soon!

Pulse Check

Q. Does everyone seem open to keep playing? Are the disengaged able to be more engaged?

Q. Are people having fun — smiling, laughing, in deep thought?

Q. Do you hear productive strategizing about how to improve round-to-round?

BUILDING

Feel

Position the reflection around sensory and emotional responses to certain options or ideas:


  • Were you satisfied with the level of engagement from your team members?

  • What made you feel respected and valued during the game?

  • When did the game have the most energy? The most tension?

How

Position the reflection around pathways and resources for accomplishing goals and future growth:

  • How did the team organize itself around the rules and objectives?

  • Did conflict or miscommunication affect the game? How might you address that for next time?

  • Would more time, people, or resources have shifted the team's approach? How so?

DEVELOPMENT

Please reach out to us for support around positioning this game for deeper learning programs and longer engagements. We often find that lighter game sessions can help set up team assessments and heavier reflections that lead to growth.

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