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At the Races

Train, sabotage, and bet your way to victory

Mechanics:

Action Choice, Area Management, Betting, Chance, Cooperative, Hidden Action, Limited Action, Observation, Race, Real-time, Resource Management, Simultaneous Action, Worker Placement,

Dynamics:

Adaptability, Attention, Communication, Critical Thinking, Decision Making, Delegation, Emotional Intelligence, Goal Setting, Grit, Growth Mindset, Initiative, Leadership, Multitasking, Organization, Positivity, Resourcefulness, Responsiveness, Risk-taking, Skill-building, Strategy Development, Time Management,

HOW TO PLAY

Play Personalities

Competitor, Director,

As a Physical Game

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As a Digital Game

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As an Opener

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As a Core Activity

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As a Closer

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FACILITATION TIPS

Buy / Access

MeetMax Games: https://meetmaxgames.com/our-games

DIY Notes:

Variations

Pulse Check

Q - Are people having fun — smiling, laughing, in deep thought? 

Q - Does everyone seem open to keep playing? Are the disengaged able to be more engaged? 

Q - Do you hear productive strategizing about how to improve process or results?

What

Position the reflection around goals and metrics, as well as the skills and roles to succeed: 


Q - What is one thing about you that would help your team members work with you better? 

Q - Did this game give you ideas about how to better advocate for yourself? 

Q - What strengths and talents did you witness, and how could the team better leverage them?

Act

Position the reflection around the need to be in motion and see measurable progress: 


Q - How did your team define success? What indicated you were on the right track? 

Q - What game insights can you apply to better handle future times of crisis or uncertainty? 

Q - Did this game give you any ideas about how to activate team skills and resources in new ways?

Have feedback? Offer your thoughts here:

Learning Preambles

COMING SOON

Connected Playlists

What  |  Act

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