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Wing It
Wing It is a storytelling game where players craft wild solutions to outrageous problems using a hand of random resource cards—think “Your hot air balloon is sinking” and your tools are “a kazoo, a bucket of glitter, and a llama.” It’s improv-meets-MacGyver, with storytelling and absurdity at the core.
HOW TO PLAY
Play Personalities
Joker, Explorer, Collector, Creator, Storyteller,
As a Physical Game
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As a Digital Game
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As an Opener
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As a Core Activity
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As a Closer
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FACILITATION SUPPORT
Why
Position the reflection around goals and metrics, as well as the skills and roles to succeed:
Q - Did you enjoy this game? Do others agree? Why or why not?
Q - Where might you have changed your strategy or mindset to improve results?
Q - When did your actions most affect others in the game?
Feel
Position the reflection around sensory and emotional responses to certain options or ideas:
Q - Were you satisfied with the level of engagement from your team members?
Q - What made you feel respected and valued during the game?
Q - When did the game have the most energy? The most tension?
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