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Visionary

Describe your next big idea to the world through your team of hopeful drawers

Min

4

Max

8

Ideal:

4

Player Interaction:

Many vs. Game

Round:

30

10

Game:

To Play:

To Facilitate:

Easy

Easy

To Customize:

Easy

Mechanics:

Action Choice, Deduction, Drawing, Observation, Presentation, Real-time, Role-playing, Simultaneous Action, Turn-based,

Dynamics:

Adaptability, Communication, Creativity, Delegation, Feedback, Initiative, Leadership, Listening, Positivity, Responsiveness, Time Management,

HOW TO PLAY

SCAN FOR MOBILE

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WHERE TO BUY

Coming Soon

Physical Setup

+ set of images

+ whiteboard or shared drawing space

+ drawing utensils

+ timer

Virtual Setup

Use an online collaboration tool (i.e. Miro or Zoom Annotate) in place of physical materials. Images can be shared through links.

As an Opener

COMING SOON

As a Core Activity

COMING SOON

As a Closer

COMING SOON

HOW TO FACILITATE

SCAN FOR MOBILE

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GAME 1-PAGER

Coming Soon

Variations

Blind Visionary: Instead of being able to see the drawing real time, position the visionary so they cannot, making instruction clarity paramount.

Blind Drawers: One or more of the team drawers cannot see, making the final outcome somewhat chaotic.

Shared Vision: Instead of 1 visionary presenting to a team of drawers, give pieces (halves or quarters) of the image to different visionaries. Together, they must offer a full picture without looking at each other's pieces.

Charades: Instead of the visionary talking, they must act and gesture the image to their team.

Preambles

COMING SOON

Pulse Check

Q. Does everyone seem open to keep playing? Are the disengaged able to be more engaged?

Q. Are people having fun — smiling, laughing, in deep thought?

Q. Do you hear productive strategizing about how to improve round-to-round?

What

Position the reflection around goals and metrics, as well as the skills and roles to succeed:


  • What is one thing about you that would help your team members work with you better?

  • Did this game give you ideas about how to better advocate for yourself?

  • What strengths and talents did you witness, and how could the team better leverage them?

Act

Position the reflection around the need to be in motion and see measurable progress:


  • How did your team define success? What indicated you were on the right track?

  • What game insights can you apply to better handle future times of crisis or uncertainty?

  • Did this game give you any ideas about how to activate team skills and resources in new ways?

Have feedback? Offer your thoughts here:

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