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The Mind

The Mind is a minimalist cooperative game where players try to play numbered cards in ascending order—without speaking or signaling. Success depends on shared intuition and timing. It’s tense, strangely meditative, and wildly engaging for such a simple premise.

Mechanics:

Action Choice, Asymmetry, Bonus Points, Cooperative, Deduction, Hidden Action, Limited Action, Memory, Negotiation, Pattern Building, Real-time, Simultaneous Action,

Dynamics:

Adaptability, Attention, Communication, Conflict Resolution, Credibility, Curiosity, Decision Making, Delegation, Emotional Intelligence, Goal Setting, Grit, Growth Mindset, Initiative, Integrity, Persuasion, Problem Solving, Reliability, Responsiveness, Risk-taking, Self Advocacy, Strategy Development, Teamwork, Time Management,

HOW TO PLAY

Written Instructions:

Play Personalities

Explorer, Competitor, Director,

As a Physical Game

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As a Digital Game

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As an Opener

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As a Core Activity

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As a Closer

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FACILITATION SUPPORT

An Expert in Your Pocket

Upgrade to any paid subscription tier of the Play Concierge platform for direct access to practitioners with experience facilitating this game for learning outcomes!

Buy / Access

Pandasaurus: https://pandasaurusgames.com/products/the-mind

DIY Notes:

Variations

> Extreme edition 

> Play with larger groups, fewer rounds, and more lives 

> Play with several groups, rotating players who play out of turn

Pulse Check

Q - Are people having fun — smiling, laughing, in deep thought? 

Q - Does everyone seem open to keep playing? Are the disengaged able to be more engaged? 

Q - Do you hear productive strategizing about how to improve process or results?

Why

Position the reflection around goals and metrics, as well as the skills and roles to succeed: 

Q - Did you enjoy this game? Do others agree? Why or why not? 

Q - Where might you have changed your strategy or mindset to improve results? 

Q - When did your actions most affect others in the game?

Think

Position the reflection around rational planning and communication methods: 

Q - Did this game illuminate any patterns in how you give and receive information? 

Q - How might it be helpful to know the preferences and tendencies of your colleagues? 

Q - Could your team benefit from additional or more diverse perspectives?

Have feedback? Offer your thoughts here:

Learning Preambles

COMING SOON

Connected Playlists

Why  |  Think

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