top of page

Sheriff of Nottingham

Sheriff of Nottingham is a bluffing and negotiation game where players take turns smuggling goods past the Sheriff—who must decide whether to inspect or let them pass. Lie convincingly or tell the truth at just the right time. It’s part poker face, part social theater.

Mechanics:

Action Choice, Bluffing, Collection, Deduction, Hidden Action, Improvisation, Market, Negotiation, Observation, Point Salad, Presentation, Resource Management, Role-playing, Special Abilities, Storytelling, Turn-based,

Dynamics:

Attention, Communication, Confidence, Conflict Resolution, Creativity, Credibility, Curiosity, Decision Making, Emotional Intelligence, Goal Setting, Organization, Persuasion, Positivity, Risk-taking, Strategy Development,

HOW TO PLAY

Written Instructions:

Play Personalities

Joker, Competitor, Collector, Storyteller,

As a Physical Game

✯✯✯

As a Digital Game

As an Opener

As a Core Activity

✯✯✯

As a Closer

FACILITATION SUPPORT

An Expert in Your Pocket

Upgrade to any paid subscription tier of the Play Concierge platform for direct access to practitioners with experience facilitating this game for learning outcomes!

Buy / Access

CMON: https://www.cmon.com/products/sheriff-of-nottingham-2nd-edition/

DIY Notes:

Variations

> First edition

Pulse Check

Q - Are people having fun — smiling, laughing, in deep thought? 

Q - Does everyone seem open to keep playing? Are the disengaged able to be more engaged? 

Q - Do you hear productive strategizing about how to improve process or results?

Why

Position the reflection around goals and metrics, as well as the skills and roles to succeed: 

Q - Did you enjoy this game? Do others agree? Why or why not? 

Q - Where might you have changed your strategy or mindset to improve results? 

Q - When did your actions most affect others in the game?

Feel

Position the reflection around sensory and emotional responses to certain options or ideas: 

Q - Were you satisfied with the level of engagement from your team members? 

Q - What made you feel respected and valued during the game? 

Q - When did the game have the most energy? The most tension?

Have feedback? Offer your thoughts here:

Learning Preambles

COMING SOON

Connected Playlists

Why  |  Feel

bottom of page