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Sell It Together

Combine random things into a world-changing product

Min

4

Max

15

Ideal:

10

Player Interaction:

1 vs. 1

Round:

45

15

Game:

To Play:

To Facilitate:

Medium

Medium

To Customize:

Medium

Mechanics:

Collection, Construction, Cooperative, Improvisation, Negotiation, Observation, Presentation, Real-time, Resource Management, Role-playing, Turn-based, Voting,

Dynamics:

Adaptability, Application, Communication, Confidence, Conflict Resolution, Creativity, Credibility, Critical Thinking, Curiosity, Cultural Intelligence, Decision Making, Delegation, Emotional Intelligence, Empathy, Feedback, Goal Setting, Growth Mindset, Initiative, Innovation, Leadership, Organization, Persuasion, Positivity, Professionalism, Public Speaking, Reliability, Resourcefulness, Risk-taking, Self Advocacy, Skill-building, Strategy Development, Teamwork, Time Management,

HOW TO PLAY

Play Personalities

Joker, Explorer, Collector, Creator, Storyteller,

As a Physical Game

✯✯✯

As a Digital Game

✯✯✯

As an Opener

✯✯

As a Core Activity

✯✯✯

As a Closer

✯✯

HOW TO FACILITATE

DIY Support

Variations

> Change the prompts for where to source items > Group people in small groups instead of pairs > Make it a longer ideation session for more refined presentations > Share a core problem to solve at the beginning or a twist in the middle of planning

Pulse Check

Q - Are people having fun — smiling, laughing, in deep thought? Q - Does everyone seem open to keep playing? Are the disengaged able to be more engaged? Q - Do you hear productive strategizing about how to improve process or results?

What

Position the reflection around goals and metrics, as well as the skills and roles to succeed: Q - What is one thing about you that would help your team members work with you better? Q - Did this game give you ideas about how to better advocate for yourself? Q - What strengths and talents did you witness, and how could the team better leverage them?

Feel

Position the reflection around sensory and emotional responses to certain options or ideas: Q - Were you satisfied with the level of engagement from your team members? Q - What made you feel respected and valued during the game? Q - When did the game have the most energy? The most tension?

Have feedback? Offer your thoughts here:

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