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Fortunately, Unfortunately

Fortunately, Unfortunately is a collaborative storytelling game where players take turns adding to a story, alternating between positive and negative twists—“Fortunately, we found a map... Unfortunately, it was in another language.” It’s silly, surprising, and sparks creativity through playful contrasts.

Mechanics:

Construction, Cooperative, Exploration, Improvisation, Limited Action, Presentation, Real-time, Storytelling, Turn-based

Dynamics:

Adaptability, Application, Attention, Communication, Creativity, Curiosity, Decision Making, Growth Mindset, Listening, Positivity, Responsiveness, Skill-building, Confidence, Conflict Resolution

HOW TO PLAY

Written Instructions:

Coming Soon

Play Personalities

Joker, Explorer, Director, Creator, Storyteller

As a Physical Game

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As a Digital Game

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As an Opener

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As a Core Activity

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As a Closer

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FACILITATION SUPPORT

An Expert in Your Pocket

Upgrade to any paid subscription tier of the Play Concierge platform for direct access to practitioners with experience facilitating this game for learning outcomes!

Buy / Access

N/A (no materials needed)

DIY Notes:

Variations

> Yes and... (similar activity)

> Draw starting word from a hat

Pulse Check

Q - Are people having fun — smiling, laughing, in deep thought? 

Q - Does everyone seem open to keep playing? Are the disengaged able to be more engaged? 

Q - Do you hear productive strategizing about how to improve process or results?

Why

Position the reflection around goals and metrics, as well as the skills and roles to succeed: 

Q - Did you enjoy this game? Do others agree? Why or why not? 

Q - Where might you have changed your strategy or mindset to improve results? 

Q - When did your actions most affect others in the game?

Act

Position the reflection around the need to be in motion and see measurable progress: 

Q - How did your team define success? What indicated you were on the right track? 

Q - What game insights can you apply to better handle future times of crisis or uncertainty? 

Q - Did this game give you any ideas about how to activate team skills and resources in new ways?

Have feedback? Offer your thoughts here:

Learning Preambles

COMING SOON

Connected Playlists

Why  |  Act

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