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Count to 20

Numbers are easy, until they're not

Min

4

Max

15

Ideal:

8

Player Interaction:

Many vs. Game

Round:

10

5

Game:

To Play:

To Facilitate:

Easy

Easy

To Customize:

Easy

Mechanics:

Action Choice, Cooperative, Limited Action, Observation, Real-time, Simultaneous Action,

Dynamics:

Adaptability, Attention, Confidence, Curiosity, Decision Making, Delegation, Emotional Intelligence, Goal Setting, Grit, Initiative, Listening, Reliability, Responsiveness, Risk-taking, Strategy Development, Teamwork, Time Management,

HOW TO PLAY

Play Personalities

Competitor, Director,

As a Physical Game

✯✯✯

As a Digital Game

✯✯✯

As an Opener

✯✯✯

As a Core Activity

As a Closer

✯✯✯

HOW TO FACILITATE

DIY Support

Variations

> Eyes closed / video off > Alphabet instead of numbers

Pulse Check

Q - Are people having fun — smiling, laughing, in deep thought? Q - Does everyone seem open to keep playing? Are the disengaged able to be more engaged? Q - Do you hear productive strategizing about how to improve process or results?

What

Position the reflection around goals and metrics, as well as the skills and roles to succeed: Q - What is one thing about you that would help your team members work with you better? Q - Did this game give you ideas about how to better advocate for yourself? Q - What strengths and talents did you witness, and how could the team better leverage them?

Act

Position the reflection around the need to be in motion and see measurable progress: Q - How did your team define success? What indicated you were on the right track? Q - What game insights can you apply to better handle future times of crisis or uncertainty? Q - Did this game give you any ideas about how to activate team skills and resources in new ways?

Have feedback? Offer your thoughts here:

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