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Anomia

Don't forget your words! Quickest association wins.

Mechanics:

Area Management, Chance, Collection, Head-to-Head, Improvisation, Memory, Observation, Real-time, Simultaneous Action, Turn-based, Wordplay,

Dynamics:

Adaptability, Application, Attention, Creativity, Goal Setting, Multitasking, Problem Solving, Responsiveness, Strategy Development,

HOW TO PLAY

Play Personalities

Joker, Competitor,

As a Physical Game

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As a Digital Game

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As an Opener

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As a Core Activity

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As a Closer

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FACILITATION TIPS

Buy / Access

Anomia Press: https://www.anomiapress.com/

DIY Notes:

Variations

> Anomia Party edition 

> Duple edition 

> Pop Culture edition

Pulse Check

Q - Are people having fun — smiling, laughing, in deep thought? 

Q - Does everyone seem open to keep playing? Are the disengaged able to be more engaged? 

Q - Do you hear productive strategizing about how to improve process or results?

Why

Position the reflection around seeking strong connection to the purpose and people behind the experience: 


Q - Did you enjoy this game? Do others agree? Why or why not? 

Q - Where might you have changed your strategy or mindset to improve results? 

Q - When did your actions most affect others in the game?

Think

Position the reflection around rational planning and communication methods: 


Q - Did this game illuminate any patterns in how you give and receive information? 

Q - How might it be helpful to know the preferences and tendencies of your colleagues? 

Q - Could your team benefit from additional or more diverse perspectives?

Have feedback? Offer your thoughts here:

Learning Preambles

COMING SOON

Connected Playlists

What  |  Think

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