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DICHOTOMIES

Barometer XP leverages different modes of play facilitation to amplify team results

GAME

A form of play that has specific rules and outcomes (often a winner) that are decided by skill, strength, and/or luck

SIMULATION

A type of game, often encased in a story, that presents a challenge or test that mirrors some aspect of reality

VS

GAME-

LEARNING

Incorporating curriculum or material into a game experience to enhance the delivery and retention of information

GAMI-

FICATION

Using game-like elements (i.e. badges) in a non-game environment to encourage engagement, decisions, and progress

VS

GAME

MECHANICS

Building block elements of a game that players must navigate to participate fully in the experience

GAME

DYNAMICS

Skills that players must leverage before, during, and after the game in order to be successful and improve at it

VS

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