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Telestrations

Laugh your way through sketchy communication and creative interpretation

Mechanics:

Construction, Cooperative, Drawing, Hidden Action, Limited Action, Observation, Presentation, Simultaneous Action,

Dynamics:

Adaptability, Communication, Creativity, Positivity, Public Speaking, Skill-building, Time Management,

HOW TO PLAY

Play Personalities

Joker, Explorer, Creator, Storyteller,

As a Physical Game

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As a Digital Game

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As an Opener

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As a Core Activity

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As a Closer

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FACILITATION TIPS

Buy / Access

The Op Games: https://theop.games/collections/telestrations

DIY Notes:

Variations

> Party Pack expansion 

> 80s and 90s expansion

Pulse Check

Q - Are people having fun — smiling, laughing, in deep thought? 

Q - Does everyone seem open to keep playing? Are the disengaged able to be more engaged? 

Q - Do you hear productive strategizing about how to improve process or results?

How

Position the reflection around pathways and resources for accomplishing goals and future growth: 


Q - How did the team organize itself around the rules and objectives? 

Q - Did conflict or miscommunication affect the game? How might you address that for next time? 

Q - Would more time, people, or resources have shifted the team's approach? How so?

Act

Position the reflection around the need to be in motion and see measurable progress: 


Q - How did your team define success? What indicated you were on the right track? 

Q - What game insights can you apply to better handle future times of crisis or uncertainty? 

Q - Did this game give you any ideas about how to activate team skills and resources in new ways?

Have feedback? Offer your thoughts here:

Learning Preambles

COMING SOON

Connected Playlists

How  |  Act

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