Taboo
Communicate with your team without saying the forbidden words
PLAYERS
Minimum:
4
Maximum:
12
Ideal:
6
EXPERIENCE
Duration:
Short
Physical:
Yes
Virtual:
Yes
CLASSIFICATION
Genre:
Party
Dynamic 1:
Dynamic 2:
Communication
Adaptability
COMPLEXITY
To Play:
Simple
To Setup:
Simple
To Custom:
Simple
MATRIX
Instinct:
Act
Intent:
What
BONDING
Materials
VIRTUAL SETUP
Coming soon!
Physical Setup
Coming soon!
Virtual Setup
Coming soon!
Gameplay
Coming soon!
Variations
Coming soon!
Pulse Check
Q. Does everyone seem open to keep playing? Are the disengaged able to be more engaged?
Q. Are people having fun — smiling, laughing, in deep thought?
Q. Do you hear productive strategizing about how to improve round-to-round?
BUILDING
Act
Position the reflection around the need to be in motion and see measurable progress:
How did your team define success? What indicated you were on the right track?
What game insights can you apply to better handle future times of crisis or uncertainty?
Did this game give you any ideas about how to activate team skills and resources in new ways?
What
Position the reflection around goals and metrics, as well as the skills and roles to succeed:
What is one thing about you that would help your team members work with you better?
Did this game give you ideas about how to better advocate for yourself?
What strengths and talents did you witness, and how could the team better leverage them?