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Spaceteam

Save your spaceship from impending doom

Min

3

Max

6

Ideal:

6

Player Interaction:

Many vs. Game

Round:

15

5

Game:

To Play:

To Facilitate:

Easy

Easy

To Customize:

Medium

Mechanics:

Construction, Cooperative, Deduction, Limited Action, Memory, Negotiation, Observation, Real-time, Resource Management, Simultaneous Action,

Dynamics:

Adaptability, Application, Attention, Communication, Curiosity, Initiative, Listening, Multitasking, Organization, Problem Solving, Professionalism, Reliability, Responsiveness, Self Advocacy, Strategy Development, Teamwork, Time Management,

HOW TO PLAY

Play Personalities

Joker, Competitor, Director,

As a Physical Game

✯✯✯

As a Digital Game

As an Opener

✯✯

As a Core Activity

✯✯✯

As a Closer

✯✯

HOW TO FACILITATE

DIY Support

Variations

> Triangulum, NSFS expansions

Pulse Check

Q - Are people having fun — smiling, laughing, in deep thought? Q - Does everyone seem open to keep playing? Are the disengaged able to be more engaged? Q - Do you hear productive strategizing about how to improve process or results?

How

Position the reflection around pathways and resources for accomplishing goals and future growth: Q - How did the team organize itself around the rules and objectives? Q - Did conflict or miscommunication affect the game? How might you address that for next time? Q - Would more time, people, or resources have shifted the team's approach? How so?

Think

Position the reflection around rational planning and communication methods: Q - Did this game illuminate any patterns in how you give and receive information? Q - How might it be helpful to know the preferences and tendencies of your colleagues? Q - Could your team benefit from additional or more diverse perspectives?

Have feedback? Offer your thoughts here:

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