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Sneak a Peek

Communicate and recreate a masterpiece as quickly as possible

Min

4

Max

12

Ideal:

6

Player Interaction:

Many vs. Game

Round:

30

10

Game:

To Play:

To Facilitate:

Medium

Easy

To Customize:

Medium

Mechanics:

Asymmetry, Construction, Cooperative, Deduction, Drawing, Exploration, Hidden Action, Limited Action, Observation, Real-time, Simultaneous Action,

Dynamics:

Application, Attention, Communication, Credibility, Curiosity, Delegation, Feedback, Growth Mindset, Listening, Multitasking, Organization, Reliability, Strategy Development, Teamwork, Time Management,

HOW TO PLAY

SCAN FOR MOBILE

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WHERE TO BUY

Coming Soon

Physical Setup

+ Building blocks (or something similar)

+ Space divider to keep blocks hidden from everyone

Virtual Setup

Either use a breakout to separate the creation that people can visit, leverage a spatial audio platform like Gather, and/or commit to drawings over scuptures.

As an Opener

COMING SOON

As a Core Activity

COMING SOON

As a Closer

COMING SOON

HOW TO FACILITATE

SCAN FOR MOBILE

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GAME 1-PAGER

Coming Soon

Variations

Length of Peek: Adjust the amount of time players have to either look at or give building instructions for the object.

Limited Communication: Restrict how the player can instruct their teammates on building the object (e.g., no hands-on help, no hand gestures, no verbal directions).

Chain Link: Make team communication an assembly line of instructions. This codifies roles a little more (i.e. creation viewer, middleman, recreator)

Preambles

COMING SOON

Pulse Check

Q. Does everyone seem open to keep playing? Are the disengaged able to be more engaged?

Q. Are people having fun — smiling, laughing, in deep thought?

Q. Do you hear productive strategizing about how to improve round-to-round?

Why

Position the reflection around goals and metrics, as well as the skills and roles to succeed:


  • What is one thing about you that would help your team members work with you better?

  • Did this game give you ideas about how to better advocate for yourself?

  • What strengths and talents did you witness, and how could the team better leverage them?

Act

Position the reflection around the need to be in motion and see measurable progress:


  • How did your team define success? What indicated you were on the right track?

  • What game insights can you apply to better handle future times of crisis or uncertainty?

  • Did this game give you any ideas about how to activate team skills and resources in new ways?

Have feedback? Offer your thoughts here:

Related Games

COMING SOON

Connected Playlists

COMING SOON

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