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Captain Sonar

Dive into submarine warfare and determine the fate of the high seas

Min

2

Max

8

Ideal:

6

Player Interaction:

Many vs. Many

Round:

30

30

Game:

To Play:

To Facilitate:

Medium

Medium

To Customize:

Hard

Mechanics:

Action Choice, Area Management, Bluffing, Combat, Cooperative, Deduction, Dexterity, Exploration, Head-to-Head, Hidden Action, Limited Action, Memory, Observation, Real-time, Resource Management, Role-playing, Simultaneous Action, Turn-based,

Dynamics:

Adaptability, Attention, Communication, Conflict Resolution, Creativity, Critical Thinking, Curiosity, Decision Making, Delegation, Leadership, Listening, Multitasking, Organization, Problem Solving, Reliability, Responsiveness, Risk-taking, Self Advocacy, Skill-building, Strategy Development, Teamwork, Time Management,

HOW TO PLAY

Play Personalities

Explorer, Competitor, Director,

As a Physical Game

✯✯✯

As a Digital Game

As an Opener

As a Core Activity

✯✯✯

As a Closer

HOW TO FACILITATE

DIY Support

Variations

> Upgrade One Expansion > Dragon Expansion

Pulse Check

Q - Are people having fun — smiling, laughing, in deep thought? Q - Does everyone seem open to keep playing? Are the disengaged able to be more engaged? Q - Do you hear productive strategizing about how to improve process or results?

How

Position the reflection around pathways and resources for accomplishing goals and future growth: Q - How did the team organize itself around the rules and objectives? Q - Did conflict or miscommunication affect the game? How might you address that for next time? Q - Would more time, people, or resources have shifted the team's approach? How so?

Act

Position the reflection around the need to be in motion and see measurable progress: Q - How did your team define success? What indicated you were on the right track? Q - What game insights can you apply to better handle future times of crisis or uncertainty? Q - Did this game give you any ideas about how to activate team skills and resources in new ways?

Have feedback? Offer your thoughts here:

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