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Blurbs & Curbs
Blurbs & Curbs is a hidden-role negotiation game where players take on the roles of blurbs (concerned citizens), curbs (adversarial actors), or verbs (policy decision-makers) in a two-district town. Each round, players submit perceived needs for their district—like food, medicine, or housing—contributing to a collective "truth" that the group must uncover. Blurbs aim to surface accurate needs, curbs spread misinformation, and verbs must allocate resources accordingly. It's a strategic, socially-charged game of deduction, persuasion, and civic tension.
HOW TO PLAY
Written Instructions:
Play Personalities
Joker, Explorer, Competitor, Director, Collector, Storyteller,
As a Physical Game
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As a Digital Game
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As an Opener
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As a Core Activity
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As a Closer
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FACILITATION SUPPORT
Why
Position the reflection around purpose and impact of working/playing together:
Q - Did you enjoy this game? Do others agree? Why or why not?
Q - Where might you have changed your strategy or mindset to improve results?
Q - When did your actions most affect others in the game?
Feel
Position the reflection around sensory and emotional responses to certain options or ideas:
Q - Were you satisfied with the level of engagement from your team members?
Q - What made you feel respected and valued during the game?
Q - When did the game have the most energy? The most tension?
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