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Apples to Apples

May the best word association win

Min

3

Max

8

Ideal:

6

Player Interaction:

1 vs. 1

Round:

30

5

Game:

To Play:

To Facilitate:

Easy

Easy

To Customize:

Medium

Mechanics:

Asymmetry, Betting, Chance, Collection, Hidden Action, Negotiation, Resource Management, Simultaneous Action, Voting,

Dynamics:

Adaptability, Conflict Resolution, Creativity, Cultural Intelligence, Empathy, Feedback, Persuasion, Self Advocacy,

HOW TO PLAY

Play Personalities

Joker, Competitor, Director, Collector, Storyteller,

As a Physical Game

✯✯✯

As a Digital Game

✯✯

As an Opener

✯✯✯

As a Core Activity

✯✯

As a Closer

✯✯✯

HOW TO FACILITATE

DIY Support

Variations

> Expansion decks > Cards Against Humanity (similar game)

Pulse Check

Q - Are people having fun — smiling, laughing, in deep thought? Q - Does everyone seem open to keep playing? Are the disengaged able to be more engaged? Q - Do you hear productive strategizing about how to improve process or results?

How

Position the reflection around pathways and resources for accomplishing goals and future growth: Q - How did the team organize itself around the rules and objectives? Q - Did conflict or miscommunication affect the game? How might you address that for next time? Q - Would more time, people, or resources have shifted the team's approach? How so?

Feel

Position the reflection around sensory and emotional responses to certain options or ideas: Q - Were you satisfied with the level of engagement from your team members? Q - What made you feel respected and valued during the game? Q - When did the game have the most energy? The most tension?

Have feedback? Offer your thoughts here:

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