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A to Z

Race to the finish and test your vocabulary skills

Mechanics:

Action Choice, Area Management, Limited Action, Memory, Race, Real-time, Trivia, Turn-based, Wordplay,

Dynamics:

Adaptability, Confidence, Creativity, Credibility, Critical Thinking, Feedback, Goal Setting, Initiative, Multitasking, Organization, Strategy Development, Time Management,

HOW TO PLAY

Play Personalities

Joker, Explorer, Competitor, Director,

As a Physical Game

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As a Digital Game

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As an Opener

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As a Core Activity

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As a Closer

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FACILITATION SUPPORT

An Expert in Your Pocket

Upgrade to any paid subscription tier of the Play Concierge platform for direct access to practitioners with experience facilitating this game for learning outcomes!

Buy / Access

Only on secondary markets

DIY Notes:

Variations

> Constrained answers by some other variable like length or letter avoidance 

> Different language versions 

> Tapple (similar game)

Pulse Check

Q - Are people having fun — smiling, laughing, in deep thought? 

Q - Does everyone seem open to keep playing? Are the disengaged able to be more engaged? 

Q - Do you hear productive strategizing about how to improve process or results?

How

Position the reflection around pathways and resources for accomplishing goals and future growth: 


Q - How did the team organize itself around the rules and objectives? 

Q - Did conflict or miscommunication affect the game? How might you address that for next time? 

Q - Would more time, people, or resources have shifted the team's approach? How so?

Think

Position the reflection around rational planning and communication methods: 


Q - Did this game illuminate any patterns in how you give and receive information? 

Q - How might it be helpful to know the preferences and tendencies of your colleagues? 

Q - Could your team benefit from additional or more diverse perspectives?

Have feedback? Offer your thoughts here:

Learning Preambles

COMING SOON

Connected Playlists

How  |  Think

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