top of page

Where's the Fire

Stop, drop, and roll in this collaborative communication challenge

PLAYERS

Min:

2

Max:

8

Ideal:

5

EXPERIENCE

Game / Round Time:

Medium

/

Physical / Virtual:

Yes

/

No

COMPLEXITY

To Play:

Intermediate

To Facilitate:

Intermediate

To Customize:

Intermediate

MATRIX

Instinct:

Act

Intent:

How

CLASS

Genre:

Cooperative

Mechanics:

Communication

Dynamics:

Observation / Deduction

BONDING

Materials

VIRTUAL SETUP

Coming soon!

Physical Setup

Coming soon!

Virtual Setup

Coming soon!

Gameplay

Coming soon!

Variations

Coming soon!

Pulse Check

Q. Does everyone seem open to keep playing? Are the disengaged able to be more engaged?

Q. Are people having fun — smiling, laughing, in deep thought?

Q. Do you hear productive strategizing about how to improve round-to-round?

BUILDING

Act

Position the reflection around the need to be in motion and see measurable progress:


  • How did your team define success? What indicated you were on the right track?

  • What game insights can you apply to better handle future times of crisis or uncertainty?

  • Did this game give you any ideas about how to activate team skills and resources in new ways?

How

Position the reflection around pathways and resources for accomplishing goals and future growth:

  • How did the team organize itself around the rules and objectives?

  • Did conflict or miscommunication affect the game? How might you address that for next time?

  • Would more time, people, or resources have shifted the team's approach? How so?

DEVELOPMENT

Please reach out to us for support around positioning this game for deeper learning programs and longer engagements. We often find that lighter game sessions can help set up team assessments and heavier reflections that lead to growth.

bottom of page